Nuclear Imp

Nuclear Imp is a Crazy Zombie that, when played, this gives a zombie a random trait, such as Frenzy, Afterlife, etc.. It has 2/2 and costs 5 brains to play.

Brain cost
5

Class
Crazy

Tribe
Science Imp

Abilities
When played, this gives a zombie a random trait. (Frenzy, Afterlife, Amphibious, Bullseye, Deadly, Anti-hero (2/3/4/5), Armored, Splash Damage (strength), Strike-through, Gravestone (this hides the Zombie in a Gravestone, similar to In-Crypted, or Team-up)

Set - Rarity
Premium - Rare

Methods of Action
He does an attack when he throws his bottle to the zombie. The bottle flies upwards off-screen and falls on the zombie. He acts like a normal imp otherwise.

Trivia

 * According to his description, two of the ingredients, if mixed together, give it a bad aftertaste. The ingredients mentioned were Chlorine and Sodium, ingredients of table salt, which give a bad aftertaste.
 * It is the only one of the two science imp zombies, the other being Copter Commander Imp.
 * It is also one of the three Science Imp cards, the other two being the aforementioned Copter Commando Imp and Hail-a-Copter.