Helper Class

The helper class is a class focused on having plants that help other plants out, for example a plant that lowers its stats to boost another plant‘s stats.

Basic-Commons

Hibiscus- 2 cost, 2/3, flower plant, when you play an animal or flower, this gets -1 health and that card gets +1 attack and +1 health. Description: Why do sloths have such an appetite?!

Heal Flower- 1 cost, 0/1, flower plant, team up, start of turn: heal a plant for 1. Description: Don’t talk about dark flower near her.

Scaredy-Shroom: 2-cost, 1/3, team up, mushroom plant, when a plant gets to less than 3 health, they can’t be hurt next turn. Description: He’s not scared. He’s very nervous.

Artificial Plant: 1-cost, 1/1, mime plant. Description: just like a plant, but with the inability to water, eat, and smell it! I’m buying it!

Exploding Orange: 4 cost, fruit trick, destroy a zombie. Then destroy a plant. Description: hey apple, hey apple!

 Uncommons

Salad: 3 cost, leafy plant, 3/2, when played: all leafy plants gain fruit. Description: his favorite person in history is George Washington.

Orange Juice: 4 cost, orange/drink plant, 4/1, when destroyed: all fruits get +3/3. Description: knife!

Hot Chocolate: 3 cost, bean/drink plant, when this does damage, burn the zombie this hurt. Description: Likes whipped cream. Loves whipped zombies.

Rares

Trappicino: 3 cost, bean/drink plant, 0/3, when hurt: freeze a zombie. Description: I wanted a trap, but they wouldn’t make me one!

Professor Oak: 2 cost, tree trick, gain a charplanter. (2 cost, 4/1, When played: burn two zombies.

Super Rares

Kale Snail: 1 cost, leafy animal plant, 3/4, this can’t be moved.

Legendaries

Cannonball Cactus: When anything is burned, make a ball cactus (1 cost, 3/3, amphibious) in every lane.

Heroes (currently)

Black Cattail

Description:

Helper heroes can use helper cards.

Helper cards heal other plants, boost attack, make zombies feel the burn, and destroy dangerous ones too- sometimes for the cost of their own stats!